Windows 8: DirectX 11.1 And Enhanced Stereoscopic 3D Apps

Windows 8 will fully support DirectX 11.1 graphic card and adds enhanced stereoscopic support for 3D apps thanks to WDDM v1.2. Here’s a DirectX 11 video and more information.

Direct X 11.1 Tesselation

DirectX 11.1: Enhanced Tesselation

3D Support Very Important

3D will play a major role in the upcoming years, so it only makes sense to give developers all the tools they need to successfully build 3D apps. Windows 8 provides a consistent API/DDI platform to enable Stereoscopic 3D applications in Windows 8.

Windows 8 further provides full support for DirectX11.1, D2D, DWrite, DImage. It improves DirectX support for apps running on low-end PC’s, optimizes resource usage, adds new ways for shader debugging DirectX 11.1 hardware, improves Direct3D 11 high-quality rendering and improves the shader.

To put in a nutshell, Windows 8 is a vast improvement that lowers your memory usage and GPU stability and even consumes less power than ever.

Low-Budget PC? Don’t get Windows 7, get Windows 8!

The WDDM 1.2 improvements will make Windows 8 run better on low-budget PC’s. If you were contemplating to get a Windows 7 PC this year, you should probably wait a little and get yourself a nice Windows 8 PC.

Published: Wednesday, January 18th, 2012 Last Modified: January 18, 2012

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