Wii U GamePad Does Support Multiplayer, But Can’t Do 60FPS

Wii U Gamepad

Nintendo of Japan suggested the console can do 60 frames-per-second.

Multiplayer is happening on the Wii U, which was basically confirmed, as Nintendo of Japan confirm dual controller support

Nintendo of Japan confirmed via Twitter that Nintendo’s next-gen console, the Wii U, supports dual GamePad controller support. The downside is the frame rate drops to 30FPS, though that could mean the console supports 60FPS.

Nintendo has remained quiet on the exact functionality of the tablet controller – which was left to companies such as Ubisoft – and suggested it would only work alone. We knew the Wii Remote and Nunchuck combo was in, though whether you want to use those controllers again is another question, however there is a slight cost: the frame rate drops to 60FPS.

The Japanese branch of the company qualified by saying the frame rate drops is both controllers of active – i.e., being used – and a GamePad can be switched off quickly. If Nintendo wants people to be playing games like Call of Duty online, then supports 60FPS is essential. I’m not sure locally losing the frame rate is that big a deal, unless you’re talking about fast co-op platformers such as Rayman Legends.

Long Charge Time, Shortish Duration

It was also revealed the tablet takes 2.5 hours to charge, and runs for 3-5 hours depending on on the screen’s brightness. The Nintendo 3DS only offers 4 hours of play time, so I don’t know why Nintendo is having a problem providing quality batteries. Perhaps it’s a cost issue, in fear of driving the price up. Also, the controller is wireless and does require a constant Wi-Fi connection. We’ll have to see if Nintendo offer a plug-in-and-play charging option, like Microsoft does for wireless controllers.

The question of the tablet is one of many Nintendo didn’t answer. For example, what’s the price of the Wii U? When will it launch this year? Are we getting more unique third-party games? What happened to the Legend of Zelda tech demo? The disappointing feeling from the conference is because Nintendo could have dominated E3 with any of those answer.

60FPS suggests the console is on part with current-gen hardware, which is kind of underwhelming. Nintendo should at least be a little higher, otherwise they risk getting lapped again.

Published: Sunday, June 10th, 2012 Last Modified: June 10, 2012

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