Studio cuts, subscriber drops and now empty servers.
BioWare’s flagship MMO is seeing more problems as fans wonder why over 200 servers are being hosted, when some are empty
Star Wars: The Old Republic was never desired by most Knights of the Old Republic fans, who wanted a third entry in the franchise. That demand obviously didn’t transfer into Star Wars: The Old Republic, despite a strong single-player narrative woven into the MMO. In Q1 2012, the title lost three million subscribers since its 2011 launch.
A poster over at The Old Republic’s forums brought the data together in a confusing formula of math, at least for me, though concluded thusly: servers are becoming empty, or close to being empty. The process began when the poster – Scorpienne – said he and his guild wondered what would happen to server population and where players would go once server transfers happened.
Servers are ranked 1-5, with 1 meaning the lowest populated servers and 5 the highest populated (or those that are full). After, the server populations are updated hourly and an average figure is produced over the last 14 days.
Declining success led to cuts?
The research also produced ballpark figures for each ranking of server population. A population of 500 is for Light servers, 1,500 for Standard servers, 2,250-2,500 for Heavy (the post said 2,350 is the figure they used), around 3,000 for Very Heavy and more than 3,000 for Full.
Also tracked was the average number of people who logged in at a given time: 73,693. That’s low because it’s not the total number of players over the two-week period – probably millions – so the game is still quite active, just not as active as it used to be.
The findings also found, on average, 314 players were on at one time. That’s on average, though: bare in mind some servers are empty, while some are highly populated.
Developers of Star Wars: The Old Republic, BioWare Austin, announced this month it is to cut staff as part of a restructuring process. Employees are both leaving the company and joining EA, BioWare’s parent company. However, despite the cuts, the studio insisted that development for The Old Republic is still very much a focus.