There are many big releases coming our way 2014, but there won’t be many bigger than Metal Gear Solid 5 set to be hundreds of times larger than Ground zeroes.
Metal Gear Solid V:Phantom Pain to Feature Massive Open World
Metal Gear Solid titles have long been known for their closely refined gameplay elements along with a complex, wacky and, depending whether it is your thing or not, intriguing storyline.
The series has continued to push the boundaries and pretty much every entry to the main series has been critically acclaimed and loved by fans. Metal Gear Solid 4 sold in record numbers, as did pretty much each of its predecessors.
The latest addition to the series “Metal Gear Solid V : Phantom Pain” is set to continue the tradition for the series in terms of pushing the boundaries of both gameplay and innovation, and is set to be the first open world Metal Gear Solid.
Phantom Pain to Be 100s of Times Larger Than Ground Zeroes
Before with the launch of Metal Gear Solid V however, there is the release of Metal Gear Solid Ground Zeroes. This prologue release, which is set to touch down in spring, will introduce the new gameplay elements and storyline of the main release which is set to hit the shelves later on in the year.
One of the game designers behind the new iterations of Metal Gear Solid recently tried to explain what exactly is happening with the series.
“GZ is both a prologue to the MGSV story and, at the same time, a tutorial for a new MGS, which transitions to sneaking simulator. With that said, GZ has a relatively small field as compared to the main game (which is hundreds of times larger) without time zones changing in real-time. However, each mission offers different time zones with different playstyles.”
Metal Gear Solid V To Bring New Changes
So by the time we experience the final product it is expected to be hundreds of times larger than its prologue and judging by the snippets of gameplay we’ve seen so far – that is no mean feat at all.
The sheer size and scope of the new addition to the series is not the only change however and Konami also announced last year that there is to be a new voice actor for the series protagonist Snake.
In a move that is sure to divide fans this will be the first Metal Gear Solid release that will not have series staple, David Hayter, as the English voice actor of Snake and the task is instead been taken up by Kiefer Sutherland. The reasoning behind this is the timeline involved which will feature a younger Snake.