GTA 5 Open World Game – Is The Old Formula Enough?

Do you think GTA 5 needs to reinvent GTA or are you satisfied with traditional gameplay?

Grand Theft Auto V – To Change or Not to Change?

GTA V: Repetitive game play?

The fact that successful old formulas will work just as well with a loyal fan base is undeniable but one can never really judge whether bringing new innovative ideas into the formula will enhance or diminish its appeal. But if there ever is to be a game franchise and a developer who takes that risk, it is definitely the GTA franchise and its developer, Rockstar Games. While the old formulas definitely do keep the huge fan base satisfied, new ideas will help bring an end to the complaints from thousands of gamers who claim to be bored with the repetitive game play. The trick is to find the perfect mix of old time-tested gaming formulas to keep the fans happy; and new features to keep the fans quiet about the repetitiveness.

GTA V: Is the old formula enough?

Open world games have always been great entertainment and especially when it comes to games like the GTA, one can never get enough. No wonder the developers have to come up with the sequels on a yearly basis to meet expectations of fans. The challenge for the developers is how to better exploit this demanding market. A few bloggers believe that GTA V can take a few cues from other RPGs to improve the game play and the appeal but the risk is in enhancing the features without plagiarizing the work of other developers.

Many fans also want some features from the prequels to be reintroduced in later editions like the next upcoming release, GTA V and also feel that there is a definite scope for expanding the longevity of the game. The story line of these RPGs is also a deciding factor in their appeal, and as such, a little depth in the story line will definitely help the case of GTA V. It is interesting to see what Rockstar Games opts for since there is quite some pressure on the company to meet the expectations of the huge fan base.

Published: Thursday, December 1st, 2011 Last Modified: April 15, 2014

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