CD Projekt promises and epic RPG for mature audiences.
CD Projekt, the developers of the Witcher, is adapting a non-game into a video game: Cyberpunk
The Witcher and the Witcher 2 are remarkable not only for being great RPGs, but for being adapted from bookss. It feels like either form of media can be enjoyed independently, and the tradition is being continued with the devs next title: Cyberpunk.
CD Projekt are ambitious once again, describing the title as AAA and confirmed some members of The Witcher’s team are working on the game. Cyberpunk is a pen-and-paper RPG that began in the 1980s and drew on traditional Cyberpunk elements such as hackers, cybernetic implants and people wearing sunglasses indoors. The game is being co-developed with Pondsmith to create a franchise, like The Witcher, that may spawn novels and non-video game games (though that’s me speculating).
The devs said the games are completely different in terms of setting – high-tech and no-tech – but the elements from The Witcher will be brought over. And that make sense, because The Witcher and its sequel are fine games. I expect a degree of consistency.
Source Materials Definitely an Inspiration
The studio also confirmed the enhanced The Witcher 2: Assassins of Kings for the Xbox 360 is coming to Japan on August 23 and Macs this fall. The Enhanced Edition includes extra content, free for PC users, and arrived in North America and Europe last month.
As mentioned, Cyberpunk is a pen-and-paper RPG – about as far away from video games as you can get – and was produced by Talsorian Games and Mike Pondsmith. Despite the futuristic settings, it include references to bygone eras such as massive cellphones and ridiculous hairstyles. The source material has over 4,700 pages and 44 handbooks describing the game world.
Along with the reveal, Projekt made five promises: one, as mentioned, the game will be a mature RPG for a mature audience; two, RPG mechanics will be based on the material; third, it’ll have a non-linear story; finally, the game will have different characters classes and a wide range of weapons.
The developers also revealed The Witcher 2 has sold more than 1.3 million units across the PC and Xbox 360 (in today’s climate, too).