The third entry in the Counter-Strike franchise is available now, on PC, and represents Valve trying to blend Counter-Strike 1.6 and Counter-Strike: Source. So we thought it’d be nice to cover the details.
If you’re feeling up the hardcore team-based first-person shooters of all hardcore team-based first-person shooters, you’ve come to the right place
Counter-Strike isn’t a game encouraging new players, though Valve attempts to do that while retain its hardcore following with Counter-Strike: Global Offensive. It’s an interesting release considering how Call of Duty largely controls the first-person shooter space since the rleease of Counter-Stike: Source, so what’s new about Counter-Strike: Global Offensive?
First, the obligatory need-to-know details on what Counter-Strike: GO is. It’s a first-person multiplayer shooter developed by Valve and Hidden Path Entertainment, also published by Valve. It is available digitally, releasing August 21, 2012 for PC, Mac, and PlayStation with the Xbox 360 release following tomorrow (Wednesday August 22, 2012).
As far the prices, the game is $14.99 on PC and probably around 1200 Microsoft Points ($15) on Xbox 360. For PlayStation 3 players, it’s $14.99 unless you’re a PlayStation Plus subscriber. Then it costs $11.99 until next Tuesday (29).
Not For Faint-Hearted
System requirements aren’t demanding for players with modern machines, considering a) Counter-Strike: GO uses the Source engine and b) it runs on MacBook Airs. You’ll need: Windows 7/Vista/XP or Mac OS X; an Intel Core 2 Duo E6660 or AMD Phenom X3 8750 or higher; you’ll need 1GB of memory, or 2GB of hard disk space for Windows Vista, and 7.9GB of hard drive space free in total; video cards should be 256MB or more and DirectX 9-compatible with support for Pixel Shader 3.0.
With the technicalities out of the way, what is Counter-Strike: Global Offensive?
Well, it’s fundamentally a team-based multiplayer first-person shooter. You’ll be fighting across medium sizes maps with some of the fastest reaction times you’ll ever see in a first-person shooters. Compound that with the default modes not having respawn times, and you’re getting a very different experience to Call of Duty’s instant respawns. GO attempts to take this formula and update it for the modern era, updating maps and weapons.
Ultimately, we’ll have to see whether the long-term Counter-Strike players flock to the game and adopt it.