Aliens: Colonial Marines Is Pretty Hard, and the Xenomorphs Aren’t Getting Easier

Alienscolonialmarines Xenomorph Pretty Hard Aliens: Colonial Marines releases 2013, but Gearbox has said the game is shaping up to be difficult — just like the movies. That probably means we’re going to be very, very scared

Like the idea of a Xenomorph alien running at you? That’s exactly what happens in Aliens: Colonial Marines

Speaking to Official PlayStation Magazine, Gearbox senior producer Brian Burleson said the game does have difficulty levels but the Xenomorphs – the iconic aliens – do kill in two-three hits. What changes is the amount of aliens, and their ferocity.

That’s to make them feel as dangerous as they are in the movies, where you’d honestly be pretty scared if one was charging at full speed. Changing the difficulty, he says, alters aspects such as where they come from and how many Xenomorphs there are. It’s an interesting take on the difficulty; comparing Halo, for example, later games removed the intimidation Elites created in Combat Evolved. Even though they were great at dodging in Halo: Reach, they didn’t really fight all that much or move across cover. I would have liked to seen Elites remain powerful, with the other units decreased or increased in number and intelligence depending on difficulty.

Xenomorph Aliens Game

Co-op isn’t different: there will be more targets, because more players shooting at less foes isn’t fun. It’s not unfair, though, but Gearbox is trying to maintain authenticity with the franchise. Players can definitely overcome challenges and have some sense of progression, it seems.

Expect The Unexpected

Another example was that Xenomorphs might only come from the side on easier difficulties, but will come from above as it’s increased. I’d say if you’re looking for the authentic Aliens experience, play on the harder difficulties. It sounds like Gearbox is trying to instil the fear Aliens creates.

Burleson also said easier difficulties will accommodate players who want to blaze through the campaign, but the game won’t be easier per se. Perhaps it’s more straightforward, whereas harder difficulties make the game less predictable. It would be great if two encounters in the same area spawned aliens in different areas, awesome if you’re playing through again on co-op with a friend and face an unexpected attack.

Aliens: Colonial Marines releases February 12, 2013 on Xbox 360, PlayStation 3, PC and Wii U.

Published: Wednesday, July 4th, 2012 Last Modified: April 6, 2015

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