The Elder Scrolls V: Skyrim expansion Dawnguard brought us vampires, if that’s your thing, but what’s next in the DLC pipeline for Bethesda’s RPG epic?
Return to Morrowind? More explorable areas? Flyable dragons? Just some of the additions we could get in the next Skyrim DLC pack
Playing as a vampire really isn’t my thing, but turning into a seven-foot winged monstrosity is apparently pretty cool. That was what Dawnguard DLC pack for Skyrim brought, but what’s next?
1: Flying Mounts
Yes, I want to fly a dragon. There are many in Skyrim, but they’re all terrifying. The option to kill or tame certain dragons, like BioShock? Yes please. Exploring Skyrim from above means there’s no more sitting through boring load screens. You want me to explore your world, right Bethesda?
2: Return to Morrowind
Maybe a slight curveball, but there’s a conveniently placed gate in Skyrim which would lead to Morrowind if it wasn’t blocked off by an invisible wall. A random return doesn’t seem that logical, but when taking into account a patch mentioning the Snow Elf Prince – he’s buried in Morrowind – then an exciting return isn’t impossible.
3: Combining Spells
Dual-wielding spells is cool and everything, but why can’t we go all Dragon Ball Z and combine the two and creating a near-blinding light beam which makes us feel awesome? Seriously, there could be some kind of workbench environment where you can combined random spells to create new spells. Fire and ice? Check. Lightning and poision? Again, do it Bethesda.
4: That Damn UI
Yes, the user interface in Skyrim is much better than Oblivion’s but it isn’t exactly producitve. Scrolling through a list of items is fine on a PC when you have a scroll button, but not on a controller. Why can’t I search via keyword, or favorite items even if they’re not equipped? Takes notes from Google Mail, Bethesda, because we have a huge volume of weapons just like we have a huge volume of e-mail.
5: Non-Sequel Areas
So going back to Morrowind would be cool, but that could be done in another game where there’s going to be greater depth (though Dawnguard has 20 hours of content). It’d be nice if Bethesda just expanded the world of Skyrim, with new towns and village and dungeons.