An open source, Android-based, $99 gaming console called OUYA has gone viral with its Kickstarter campaign raising over $2 million with 28 days to go.
Consoles are expensive, I hear you say? They’re too controlled? Check out OUYA, which is none of those
OnLive didn’t really make a dent in Microsoft, Sony or Nintendo’s sale with the Big Three simply too powerful and too well known to be tackled. Or you’d think that until OUYA appeared on Kickstarter, an open source console aiming to bring indie games to the TV for the low price for $99.
The original goal was $950,000, to be raised by August. With $2.2 million raised thus far, it’s definitely going to increase and could propel the console as a real rival to the established consoles. And don’t underestimate that achievement: that’s a faster rate and Tim Schafer and Double Fine achieved with the Double Fine Adventure, which raised just over $3 million.
Every console comes with a Software Developer Kit, and is based on Android so there’s already an operating system that developers know. The downside is that Android hasn’t been the gaming platforming iOS has, so we’ll have to see how the mobile software is implemented into the console.
There’s been quite the wave of support, with respected developers such as Markus Persson of Minecraft fame and Adam Saltsman – creator of Canabalt – backing the project by claiming indie games in the living room is a great idea and an affordable gaming console is needed.
Open Source The Future?
Open source consoles were rumored earlier this year with the Steam Box from Valve, which was even going to support competitors to Steam like EA’s Origin. Valve since said the Steam Box isn’t coming anytime soon, but there were suggestions it could arrive in the future. Loading Steam onto a console and combining with Valve’s big TV mode seems a no-brainer.
You can pledge from as low as $10, which reserves username, and can pay $99 for the OUYA and $225 for the console and two controllers. If you’re feeling rich, then splashing $10,000 will net you a place in a private party with games designer and developers along with the username and pledge number etched on the first production run of consoles.