With tablets becoming more and more popular the next wave of high end devices won’t be far behind 360 and PS3 quality graphics.
Tablet gaming set to reach new heights
Mobile gaming has certainly come along way and it is now apparent that major companies are considering it an extremely viable platform to develop games for.
Big shots like EA are among other industry staples when it comes to taking Android, IOS and Windows Mobile.
Not too long ago EA revealed that they had development teams working on bringing “true Frostbite experiences to all major mobile platforms.”
Developers to tackle control issues by designing from the ground up
Of the main gripes with tablet and mobile gaming is that the controls get in the way of the experience rather than enhancing it. This has led to simple games that require one or two touch commands becoming the most popular such as Tiny Wings, Temple Run and of course Angry Birds.
However the tablets and mobile tech has come a long way and the graphic capabilities have come to a point where game companies like EA are ready to develop games from the ground up for the platform.
“In the near future, the next wave of tablets and phones will have nearly Xbox 360 or PS3 capabilities in terms of graphics” EA labels president Frank Gibeau has been quoted as saying.
“Some of our engine technology that used to be console-specific now can, with modification, be able to power games on tablets and on phone in the near future. We’re just getting ready for that.”
Will tablet gaming experiences match those that a console delivers?
So can tablet and gaming ever match handheld consoles and home systems for entertainment?
It has been the most booming side of the industry for a while now and many indie games have reached the big time in terms of sales numbers thanks to the hungry market.
With new tech and gaming companies starting to develop games with higher budgets and production values for tablets and smartphone platforms the next wave of devices will certainly be a good barometer in seeing how far this side of the gaming industry has come – and how far it still has to go.
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