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NetherRealm Developing a Fighting Game Nothing Like Mortal Kombat

Netherreal Studios Logo New Game

Superheroes turn evil in a new fighting game by Mortal Kombat devs.

Expecting another Mortal Kombat? Well, keep waiting: NetherRealm is developing a superhero fighting game

NetherRealm is known for delivering gore fests in the Mortal Kombat series, developing the game for so long they’ve almost become too specialised. The studio is moving away from the series, at least temporarily, developing a superhero fighting game: Injustice: Gods Among Us.

The game is being developing along with DC Interactive, and said the development team is excited to make a fighting game with the iconic characters and strong story-telling. Mortal Kombat succeeded where many fighting games have failed: telling a story. With all the characters have deep history and fan support, a story seems like something that could be very interesting here.

Supported characters include Batman, Superman and the Flash along with many others. No doubt the full roster will be gradually revealed.

Warner Bros., the publisher, said with the game it wanted to create a new franchise with fights set in the DC universe that was unlike any other in the fighting genre. NetherRealm described the game as an epic experience. The studio added the game is its take on a blockbuster, over-the-top, superhero fighting game and the devs are aiming to add elements to shake up the genre. I don’t touch fighting games after being burnt by the hardcore mechanics and lack of ability to just jump in without button mashing.

Maps Character-Dependent

In an interview with GameSpot Ed Boon, Creative Director at NetherRealm, said the studio is trying to show a wide variety of characters with a wide variety of gameplay styles. Instead of having three distinct classes – light, medium and heavy – there are two classes of characters: gadget-based, and power characters.

In-game objects will be placed throughout the environment, and some will be accessible depending on the characters. That means playing a stage with any character won’t be the same experience. On character design, Boon said it’s NeverRealm’s take on design but it has looked at the hundreds of variants. Multiple character designs are also in, as unlockables I’m guessing.

Injustice: Gods Among Us will release in 2013 for the Xbox 360, PlayStation 3 and Wii U; keep an eye on E3 for more reveals and in-game footage.

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Published: Saturday, June 2nd, 2012 Last Modified: June 2, 2012

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