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Epic Say Unreal Engine 4 Demo Far From Full Potential

Unreal Engine 4_Thumb The Samaritan demo shown to the press made UE4 look feeble

Epic Vice President says “Samaritan” demo preview makes Unreal Engine look feeble

Only last week was Epic’s next-gen engine, Unreal Engine 4, shown to the press but along with that demo Epic Games have come out and said that the preview made Unreal Engine 4 look “feeble.”

Mark Rein, who demoed the engine to the press last week at San Francisco’s Games Developers Conference, said that the jaw-dropping “Samaritan” demo was only a fraction of what UE4 could do.

While initially the demo was running on a computer costing around $2,000, Rein revealed that this year’s demo was very different. Not only was it more optimized, but Rein revealed that next year the engine could be running on a laptop and a smartphone the year after that. He also said that the GDC demo was fraction of what the engine will be able to do: “Imagine if that were a piece of crap, what would the next thing look like?”

Press share UE4 thoughts

As mentioned, last week’s Games Developer Conference saw Epic showing off the Samaritan demo. Though while the demo was under an NDA, the attending press did share their immediate thoughts and questions asked to Rein.

In a GameTrailers interview with Rein, he said UE4 will be a game changer. He also went on to explain why its current engine isn’t being used by other studios, when they opt for an in-house engine: “We’re doing [Unreal Engine 4] and I don’t think anybody else is doing anything as incredible as that.”

Rein also went on to say that Unreal Engine 4 was their attempt at getting competitors, such as DICE, who used the Frostbite 2 engine in Battlefield 3, to switch: [O]ur goal with UE4 is to prove to them that it’s time [to switch].”

When interviewed by Kotaku’s Editor-in-Chief Stephen Totilo, Rein said that developers would be able to used Unreal Engine 3 and Unreal Engine 4 to develop for current generation systems and the next-generation consoles: “if you were making a game for next-gen systems that you’d also want running on current systems,” you’d go with UE3. Rein said that Unreal Engine 4 is purely next-gen, so developers could theoretically use two separate engines.

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Published: Monday, March 12th, 2012 Last Modified: November 6, 2013

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