Wii brand described as a ‘toy,’ not a development console, so Baldur’s Gate: Enhanced Edition is definitely not heading to Wii U
Baldur’s Gate: Enhanced Edition won’t be heading to the Wii U because, well, it’s considered a ‘toy’
The Wii U isn’t out yet, and hasn’t been re-revealed at E3, but one developer has already said his company won’t be developing for the console. One game for Nintendo was enough to leave a bad impression, apparently.
That developer was Trent Oster, founder of Beamdog, the company working on Baldur’s Gate: Enhanced Edition for iPads and PCs.
Oster was asked on Twitter about the possibility of the Enhanced Edition coming to the Wii U, given the console features an iPad-esque tablet (apart from multi touch, which could be essential). His response was damning: “We don’t do Nintendo development.”
The reason cited was because a previous experience had put them off completely. Specifically around last year’s port of the third-person shooter MKD2 for the Wii. He said the problems with Nintendo during that port were requiring 6,000 units sold before payment, a nine-month certification process and a 40MB limit. The last point has been a common bane among developers – Sega aren’t releasing Sonic the Hedgehog 4: Episode II on WiiWare because of the size limit.
We don’t know what the Wii U will do for WiiWare games, but the file size has to increase. Considering Xbox Live has games that are over a gigabyte in size, 40MB is simply unacceptable.
Wii brand lacks long-term players
He said devs were also put off WiiWare because people aren’t playing the console in the long-term, describing an example where people play Wii Sports and don’t use the system again. I wouldn’t say that’s entirely true because there have been superb titles on the Wii, such as Super Mario Galaxy 2 and Xenoblade Chronicles. However, there are few quality third-party titles and certainly not the backlog of titles Xbox Live or PSN has. We’re not seeing Trials Evolution releasing this week on WiiWare.
With the Wii U, Nintendo’s push for third parties – which they highlighted back at E3 last year – is crucial. The company can’t continue to rely on first-party titles because, if one performs below expectations, then the console will have no Plan B. Having a community-based online system is essential.
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